03 · Mobile apps

Mobile apps people actually open every day

We design and ship mobile apps with premium UX, native-level performance and a store publication process that holds no surprises.

The problem

Having the app isn't enough — it needs to be used

Too many apps die after launch: crashes, confusing onboarding, push that never arrives, metrics nobody looks at. We build mobile product thinking about day 90 after launch, not the demo on day 1.

Outcomes
4.6★
sustained average store rating
<1%
crash-free rate in production
60fps
on critical interactions on mid-tier devices
What we deliver
  • 01UI/UX adapted to iOS HIG and Material 3
  • 02Single React Native or Flutter codebase (where it fits)
  • 03Managed App Store and Google Play publication
  • 04Push notifications, deep links and analytics wired in
  • 05Backend for auth, data and sync
Method
  1. 01

    Strategy and discovery

    We identify the 3 critical flows that drive retention and prioritize them above everything else.

  2. 02

    Native design

    High-fidelity prototype in Figma, design system and real-user testing before any code.

  3. 03

    Development and QA

    Biweekly sprints with signed iOS and Android builds. QA on real devices, not just simulators.

  4. 04

    Launch and support

    We manage publication, post-launch monitoring and monthly versions based on actual usage.

Stack and tools
React Native · ExpoFlutterSwift · KotlinFirebase · SupabaseSentry · PostHogFastlane · EAS
Investment
Inversión
US$3.500
Mobile apps

Scope, timeline and team are closed during discovery (no cost, 30 minutes).

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